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Troy McDaniel | School of Computing, Informatics, and Decision Systems Engineering
To fans and attendees of sporting events, the stadium offers far more than a view of the game; it offers an energetic, multimodal, and social experience. While the roar of the crowd, the rumble of the stadium, and the unification of fans is currently experienced only through physical attendance, advancements in virtual reality (VR) technology will change how we participate and engage in large-scale sporting events. Our vision of sport in 2036 is scalable and globally accessible stadia and sporting events through the use of virtual reality to build immersive, multimodal experiences whereby fans anywhere in the world can participate.